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* All accounts will be purged if they are inactive for 24 hours, to make room for other testers.
![evony free forever login evony free forever login](https://i.ytimg.com/vi/HnVLDVh7Z6Y/maxresdefault.jpg)
This means that buildings will build 10x faster and income and resources will flow in 10x faster. * Servers will run at 10x normal speed to aid in testing. * Beta Testers should use their normal game login information. Once that limit is reached, the servers will be closed to further users for that day. * Servers will be limited to 10,000 players per day. The Evony Team is gearing up for the launch of Evony: Age II, but before that happens, we're holding an open beta! We want to give all our players the chance to play and help improve Evony: Age II before launch. We apologize for any inconvenience this causes and appreciate your support.Ĭalling all Beta Testers! 02-12-2010, 06:50 AM We will try our best to resume the reports for you. It unfortunately made us lost the last 3 days battlefield reports in this server. There was something wrong with server na5's hard disk hours ago. Posted on Dec.Battlefield Reports Lost in NA5 04-09-2010, 08:07 AM which is supposed to get me some free credits. had a few friends sign up using the url ive used here. start enhancing this game, some seriously sleek and spectacular things can happen in less than a week when a few good men get together and act solid.īy the way Evony. I guarantee this will get the ball rolling.įOUR:find people like me, people who love games, love playing and enjoy Evony and who have game design experience and wish to improve the game, freelance them. instead of 300 game coins for 30 bucks, make it 3000 game coins. You wil sell MUCH more if you off MUCH more. THREE: Rethink your ratio for REAL dollars to Game dollars. ONE: revise the layout and/or placement of certain data so its easier t access without a single click simply put there are MINOR things you can do to VASTLY enhance the game and please the people who pay you. It's quite exilerating to collaborate with a couple of well, not so familiar people on a large scale click click click The main high point of this game is the little chat window in the center bottom of the screen where we join alliances and talk shop and compare the amount of time or the lvl of things we're at and discuss which flags are our friends and which we are gonna smash and flatten into desert flat dust.
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Then i tuck with a few mil of another resource and nothing in the game which factors it. I can use up 2.4million lumber in ten clicks. After two weeks I.m finally floating in the millins for resources and it still feels like pennies. the research percentages and such seem very oddly lacking. if one compares it to a loan system or the "how long does it take to pay for itself" concept.
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This is interesting, except that the rates of cost versus time factoring in the necessary farming and actons for each upgrade or research. There's a few simple and important issues Evony has that are major causes of grief and wasted/lost time in this otherwise strong game structure.įirst, the interface, the whole thing is based on a ticking database structure, that is, a database which based on time and percentages, is either growing or shrinking at a set of rates determined by research and hero levels and building buffs. Evony please, I'd come and work on the key issues of this game for free. Here goes, Evony wants feedback, and I hope they are actually interested in making the game better for the paople who play it and pay for the ability to do freely grow in an otherwise supposedly free game. why? because in Evony, if you're not online, you don't stand a chance. Now, coming from a level design background, I've got some knowledge of game testing and the dynamics of well thought out interface design, and having played evony for almost two solid weeks, oh boy, yes, thats two weeks of round the clock game play. For some this is a learning issue, the second account is to rectify the mistakes made in the first, and for others, it's just as easy to play two accounts at the same time as it is to play one. Though, a good portion of those accounts are users who got bored with waiting for things to happen in the game and ecided to start a second game concurrent with their initial account.
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Evony is a war game simulator, a low tech, graphically simple real time massively multiplayer, multi server world of somewhere in the ball park of 1 million accounts. The game players race to keep up with an ever increasing number of actions to preform. Patience is a skill mastered by facing ones impatience wherein on slowly pushes impatience back into the depth of grid square 499,164 : Evony is a set of dynamically expanding and contracting counter ratios, designed to in essence, keep a person occupied until the almost become the game themselves.